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package Engine2D.input;

/**
 *
 * @author Garys
 */
public interface InputReciever {
    /*
     * Set the current input handler
     */
    /**
     * 
     * @param inputHandler
     */
    public abstract void setInputHandler(InputHandler inputHandler);
    /*
     * Check if accepting input
     */
    /**
     * 
     * @return
     */
    public abstract boolean isAcceptingInput();
    /*
     * Notification that input has ended
     */
    /**
     * 
     */
    public abstract void inputEnded();
    /**
     * Notification that input has started
     */
    public abstract void inputStarted();
}
